These zip/wad are not coded because I didn't like'em () or because they didn't work ( with an error code).
Je n'ai pas cod ces zip/wad parce qu'ils ne m'ont pas plu () ou parce qu'ils ne marchaient pas ( avec un code d'erreur).

10level.zip		
11lvls.zip		
1337.zip		
32.zip			
9-levels.zip		
9ring666.zip		
alientc.zip		the sprites don't work correctly
allroy.zip		
amfdoom.zip		
apocalyp.zip		
arcade.zip		
armagedn.zip		
asdoom.zip		
b79hp2.zip		 [R_TextureNumForName: NUKEMAP not found] when I start the game
bigmaps.zip		
blakhell.zip		
blazin2.zip		
boom2_3.zip		 [W_GetNumForName: WILV02 not found!] during E1M1
buzzy4.zip		 [Exiting on signal: Segmentation fault] when I load map03
cbctc.zip		  [R_GenerateLookup: Column 251 is without a patch in texture WOOD5R_GenerateLookup failed] in E1M2
chaos3.zip		
combat_2.zip		
cotl10.zip		
cringe6.zip		
d2flies.zip		
darkhell.zip		
darkwad.zip		
defoot.zip		
destruc2.zip		
dickwad.zip		
disgrun5.zip		
dkshrine.zip		
dmsacr.zip		
dox1.zip		 [R_InitTextures: Missing patch 2 in texture EXITBOS] and 18 brothers when I launch the game
drtyhary.zip		  [Z_Free: freed a pointer without ZONEID] and [Source: p_setup.c:1099] when I load E1M2
dsv4_rvltinL.zip	 I can't even play map01, my doomlegacy isn't new enough (what a shame!)
dwspd*.zip	
episode5.zip		
erlywads.zip		
ffdoom2.zip		
ghostbst.zip		
hellu101.zip		
hulkdoom.zip		
ilusory1.zip		
immbeta2.zip		 [Exiting on signal: Segmentation fault] when I open the door after the marble hallway full of ipms
jow.zip			
ktademo.zip		What can I do with a dos executable?
lblev2.zip		
massm.zip		 [P_LoadSegs: linedef 7 missing first sidedef] many times when I load map01
mdl.zip			
mountain.zip		
mywads.zip		
nep5.zip		
nep6e.zip		
newdoom2.zip		
njzd0.zip		 [R_TextureNumForName: FF0000 not found] when I load map01
njzd2001.zip		 ditto
nmare2.zip		
nmare3.zip		
op-lite2.zip		
pan.wad			
phtga.zip		
proj-x.zip		
projxpat.zip		 ditto
q2doom.zip		 [R_TextureNumForName: q2swt001 not found] when I start the game
quest12.zip		 [R_GenerateLookup: Column 127 is without a patch in texture WOOD1R_GenerateLookup: Failed] when I load E2M1
revolutn.zip		
sc.zip			 [R_TextureNumForName: SW1PANEL not found] when I launch the game
shshift.zip		
slipgate.zip		 [R_FlatNumForName: SFLOOR3 not found] when I load map01
smdoom.zip		
sp2000.zip		
spawnsq2.zip		
spwnsq2k.zip		
sq2.zip			
super.zip		
thinker.zip		
toon2b.zip		
trev1-8.zip		
ttp103.zip		
ultradm.zip 		 [R_InitData: Textures Flats Sprites Exiting on signal: Segmentation fault] when I launch the game
wadpak1a.zip		
wadpak2.zip		
wadpak3.zip		
wadpak4.zip		
wads.zip		

